﻿using System;
using System.Collections.Generic;
 
using System.Text;

 /// <summary>
 /// 小兵
 /// </summary>
    class SoldierSergeant:ISoldier
    {
    protected override void PlaySound()
    {
        DoPlauSound("SergeantDeath");
    }

    protected override void PlayEffect()
    {
        DoPlayEffect("SergeantDeadEffect");
    }
}
 
